Aquatic System & Diving
Exploring the ocean depths is now a full-fledged experience with smoother gameplay mechanics:
- Water Physics: Improved resistance and buoyancy. Objects now float more realistically based on their material type.
- Diving Gear: Added the craftable Diving Mask (Tier 1), which improves underwater visibility and extends breath duration.
- Marine Life: Fish now exhibit more natural schooling behaviors and react dynamically to the player's presence.
Tools for Builders
Builders receive long-requested features to facilitate the creation of complex structures:
- Rotation Axis Mode: A new tool allows players to rotate furniture and decorative blocks on any axis (X, Y, Z).
- Block Picker: In Creative Mode, middle-click block selection has been optimized to include color and texture variants.
- Dynamic Lighting: Handheld light sources (lanterns, torches) now illuminate the environment with smoother, more optimized performance.
Balance & Wildlife
The world feels more alive and challenging:
- Bear Rework: Polar and Brown bears now feature new attack animations and a reinforced territorial system.
- NPC Trading: Kweebec traders now offer more varied trades based on the rarity of local flora.
- Stamina: Stamina consumption while swimming has been reduced to encourage river exploration.
Technical Fixes & Stability
This version also brings several stability improvements:
- Chunk Optimization: Reduced micro-stuttering during high-speed loading of new world areas.
- Audio: Added new ambient soundscapes for forest and mountain biomes.
- Bug Fix: Resolved an issue where portals could become invisible from certain camera angles.
