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Hytale Patch Notes: Update 2 (January 24, 2026)

Hytale Patch Notes: Update 2 (January 24, 2026)

A massive update for Hytale! Highlights include new customization options, a mining progression rework, tools for modders (WorldGen V2), and a highly anticipated accessibility feature.

Cosmetics & Customization

Your avatar gets more personality with several new options:

  • New Accessories: Bandit masks, blindfolds, and themed mouths (Vampire, Orc, Cute).
  • Armor Visibility: Added toggles to show/hide individual armor pieces directly in the character panel. Server hosts can enforce rules for PvP/Immersion purposes.
  • Visual Upgrades: Reworked several hairstyles and improved cape animations while running.

Gameplay & Balance

Progression and farming systems have received major adjustments:

  • Mining Progression: Adamantite now requires a Thorium or Cobalt pickaxe. Lower-tier pickaxes are now less effective against high-tier ores.
  • Necromancy: A new item allows users to raise skeletal minions from bone piles (rare drop from the Praetorian Skeleton).
  • Farming: Hoes now unlock earlier in the progression. Tilled soil lifetime increased to 1.2 - 1.5 days.
  • Renewable Resources: Flower petals are now craftable, making colored dyes and cloths more accessible.

UI/UX & Accessibility

New features to enhance your gaming comfort:

  • Ophidiophobia Mode: An accessibility option that turns snake models into "Hatworms" for players with phobias.
  • Inventory Shortcuts: Added Q, E, R, T keys for quick actions (sort, pull all, put all, quickstack).
  • Indicators: Active hotbar slots are now more visible, and player markers now display on the compass.
  • FPS Counter: An official option to display frames per second is now available in the settings.

Technical & Server Updates

For administrators and modders:

  • Auto-Update System: Introduced an automatic server update system with player notifications and management commands.
  • WorldGen V2: Public documentation prepared for modders, along with new world templates (Flat and Void).
  • Shadows & Mantling: Improved shadow rendering and fixed detection issues for the mantling system.
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January 24, 2026